More than a world model: an end-to-end system, from physical understanding to real-world engineering.
Our world models learn how fluids move, how structures deform, how a printed part warps. Engineers use them to design wings and hulls, and to correct a part before it is printed again. Every measured part teaches the model. Others model the world. We plug ours into the workshop.
Geometry, terrain, imagery and sensor data fused into one latent picture of the physical scene.
How fluids, structures and heat evolve and respond to action: forward from causes, backward from consequences.
Wings, hulls and printed parts designed in latent space and corrected from what the factory measures.
From latent space to the finished part, one block at a time.
Contact, fluids, soft materials and heat: engineering-grade world models rigid-body simulators can't provide.
Distortion read from the fabricated part becomes corrective geometry for the next build.
Latent design spaces searched globally for feasible new geometries.
One latent environmental state, validated on historical California fires.
Resistance-aware candidates for early-stage naval architecture.
Turbomachinery, heat exchangers and pressure systems explored across their operating space.
Spatial world models generate scenes. Surrogates speed up one task. We combine engineering-grade physics with learned dynamics, and hand engineers something they can build.
Continuum, fluid, thermal, structural.
Long-horizon, multi-regime rollout.
Forward generation, inverse inference.
Geometry, process and control you can ship.
Foundation models for physical dynamics. API, private licensing, vertical adaptation.
Generative, interactive simulation infrastructure. Cloud, VPC or on-prem.
Autonomous engineering agents that propose, evaluate and refine designs inside your workflow.
Thirty years in computational mechanics, multiscale modeling, inverse problems and AI-aided engineering design, joined by a team spanning world-model AI, DNS/CFD, FEM and multiphysics.
We start where simulation is expensive and design cycles are slow. Bring us a benchmark.